Your Phone is the Engine. Virtara is the Lens. The Cloud is the Studio.
From true 5K per-eye imaging to automated finishing, Visorix streamlines immersive production into one stable workflow.
True 5K Per Eye Capture
5120 x 2880 per eye delivers the detail and depth a flagship immersive camera should.
Ultra Wide VR16 Cinema Camera
Stop stretching your reality. Visorix is a 3D camera platform built on the Ultra Wide VR16 standard. Inspired by legendary panoramic cinema, VR16 ditches the 180 degree fisheye warp to capture a pristine, edge to edge spatial canvas. We put 100% of our dual 5K resolution exactly where your eyes perceive depth.
Automated Production
Visorix automates the heavy lifting behind immersive production by handling crop, alignment, and final mastering in the workflow. You press one button, and we deliver the cinema ready master.
Visorix gives everyday creators the full VR180 stack: an affordable VR180 camera, software that stitches your footage automatically, and a VR app where viewers find and watch immersive video inside their headset. Three pieces, one ecosystem, no rough edges between them.
VR180 is its own format. It is not 360 action footage and it is not flat phone video. The clearest way to think about it is a window into the moment, captured in 3D, viewed inside a headset. If you have seen the kind of footage Apple ships as Spatial on Vision Pro or what Quest plays back natively, you already know the feel.
360 Video
Viewer pans around the entire scene. Often flat at distance and disorienting in a headset for any length of time. The action camera category. Great for skydiving footage, less so for telling a story.
Spatial / Phone Video
Captured from phones. Easy and accessible, but limited depth and a narrow field of view. Fine for quick personal moments, not built for serious headset playback or longer form content.
VR180
Designed to feel like being there. Built for headset playback on Quest, Vision Pro, and other VR players. This is the format Visorix is built around end to end.
Headsets are getting cheaper. Audiences are growing. But the tools to make VR180 video are still expensive, technical, and fragmented across cameras, software, and platforms. If you have ever tried to actually make a VR180 video and publish it somewhere people will watch it, you already know.
Cameras cost too much
Stereoscopic VR cameras commonly run from one thousand to ten thousand dollars. Out of reach for normal creators who just want to make immersive video without taking out a small loan.
Stitching is too technical
Turning two camera streams into a clean VR180 video means wrestling with complex software no one teaches you to use. The learning curve is the wall most creators bounce off.
No native VR home
Even when a creator finishes a VR180 video, there is no obvious place to publish or watch it inside a headset. YouTube and TikTok were not built for this.
Visorix gives creators what they actually need: an affordable camera, software that stitches automatically, and a VR app to watch and discover. Each piece works on its own. Together they form a complete path from shooting to publishing.
VR180 Cameras
Affordable VR180 cameras designed for everyday creators. The hardware is the entry point into the ecosystem, not the whole business. MRK77, MRK77-IBIS, and MRK10 all share the same VR16 capture format so footage flows through the same pipeline regardless of which body you shot on.
Automatic Stitching
Stitch software that takes two camera streams and produces clean VR180 video automatically. Works with Visorix cameras and footage from other VR cameras. Free Basic tier removes the friction. Elite adds faster processing and creator workflow features. Pro adds commercial export, batch processing, and priority queue.
VR Video App
TikTok style discovery for immersive VR video. The headset native home where creators publish and viewers find and watch. Built for the headset experience first, not as a side mode of a flat video site. Beta in 2027.
Today VR180 creation is a multi tool, multi format, multi platform mess. Visorix collapses it into one path a creator can finish in an afternoon. Shoot, stitch, upload, watch.
Every Visorix camera captures in a format we call VR16 Ultra-Wide. Why does that matter to you as a creator? Because the format you shoot on decides how much real detail you keep and how the viewer ends up experiencing your work in the headset. Most VR cameras use fisheye glass. We do not. Here is why.
Full Coverage Fisheye
Crop the fisheye image circle so the green sensor area is fully covered. You use every pixel, but the curved edges of the lens view extend past the sensor. Everything at the far left and far right of the scene is thrown away.
Circular / Partial Fisheye
Shrink the image circle inside the sensor and the whole lens view is preserved. But now huge swaths of the sensor record nothing but black. On a 48 MP sensor, that can mean tens of millions of pixels doing zero work.
VR16 Ultra-Wide
Every sensor pixel records scene data. No lateral crop, no black ring, no wasted silicon. You get maximum effective resolution across the full frame and uniform detail edge to edge.
Across every fisheye projection model (equidistant, equisolid-angle, orthogonal, stereographic), the usable geometric area inside the frame is smaller than the sensor itself. The red regions below represent residual distortion and sensor area that does not map cleanly to a usable rectilinear image.
VR16 is the capture format. Projection is a user choice inside the Virtara app. Because the source frame is clean rectilinear video with zero distortion baked in, the Virtara playback layer can render it onto whatever canvas the viewer prefers. Fisheye source locks every viewer into one specific projection math. VR16 hands the choice to the person in the headset.
Flat IMAX SBS
Big screen cinema feel. Stereoscopic SBS video on a single rectilinear plane inside the Hidden Temple environment. Familiar, focused, and what Virtara is shipping today.
Curved Canvas
A gentle cylindrical wrap broadens peripheral presence while keeping geometry comfortable. Middle ground for long form content where deeper immersion matters but full dome is too much.
VR180 Dome
Full hemispherical wraparound. The VR16 frame stretches across the viewer's entire forward field of view. Best for immersive scenes where presence and wraparound trump framing.
Every pixel counts
Fisheye forces a choice between cropping the scene or wasting sensor real estate. VR16 rectilinear uses 100 percent of the sensor at all times.
Uniform resolution
Fisheye projections compress pixels unevenly across the frame. A rectilinear lens distributes detail uniformly edge to edge, so text, faces, and textures hold up under zoom.
They pick the canvas
Every Virtara viewer chooses their own projection mode in the headset: flat IMAX, curved wrap, or full VR180 dome. Fisheye source locks every viewer into one projection math. VR16 hands the choice to the person watching.
Virtara Series Specifications
Virtara MRK77
- Primary RoleHigh Fidelity 3D Cinema & VR16 Ultra-Wide*
- StabilizationFixed / Tripod Only
- Native Input (Per Eye)3840 x 2160 (16:9)
- Side-By-Side (SBS)7.7K (7680 x 2160) @ 30FPS
- Max BitrateHEVC 75-90Mbps
- OpticsPrecision Glass (TBD)
- Price$199
Virtara MRK77-IBIS
- Primary RoleHandheld Versatility, 3D Cinema & VR16 Ultra-Wide*
- StabilizationIn-Body Image Stabilization (IBIS)
- Native Input (Per Eye)3840 x 2160 (16:9)
- Side-By-Side (SBS)7.7K (7680 x 2160) @ 30FPS
- Max BitrateHEVC 75-90Mbps
- OpticsPrecision Glass (TBD)
- PriceTBD
Virtara MRK10
- Primary RoleUltra-High Fidelity 3D Cinema & VR16 Ultra-Wide*
- StabilizationFixed / Tripod Only
- Native Input (Per Eye)5120 x 2880 (16:9)
- Side-By-Side (SBS)10.2K (10,240 x 2880) @ 30FPS**
- Max BitrateHEVC 75-90Mbps
- OpticsPremium Cinema Glass (TBD)
- PriceTBD
Technical Notes
* VR16 Ultra-Wide: The specialized VR16 format captures a highly detailed 90-degree field of view, equivalent to a 16mm Ultra-Wide lens on a 35mm sensor. VR16 Ultra-wide videos will work seamlessly in standard VR180 mode on playback devices.
** Super-Sampled Fidelity: The MRK10 captures a massive 10.2K (10,240 x 2880). The final video file will be super sampled down to 8192 x 3076 to ensure perfect compatibility with the Meta Quest 3 and industry-standard playback, resulting in a crisp, high-density 8K master.
Community Partners
Why Virtara Exists
My name is Thomas Nichols. I’m a U.S. Army veteran, self-taught product designer, and lifelong tinkerer. After six years in military logistics and procurement, I kept coming back to one thing: building practical tools that solve real problems.
As a creator, I saw firsthand how hard it is to break into VR. Everyone talks about immersive content being the future, but the cameras and workflows are expensive, complicated, and built for studios. Not for normal people. Meanwhile most of us are stuck fighting algorithms on flat 2D platforms for pennies.
Visorix is my answer to that. The flagship product, Virtara turns the phone you already own into a snap-on 180° or 3D cinema VR camera, with on-phone tools to edit and prepare content for VR platforms. The goal is simple: make immersive storytelling accessible while keeping creators in control of their work and their income.
My own journey has been shaped by faith and the mental health struggles I’ve seen around me, so Visorix includes optional faith-informed and motivational features alongside supportive resources for creators’ well-being. None of it is forced. It’s just there for those who want it.
Investing is done through WeFunder using a YC SAFE. This means you are not buying ownership today. If Visorix raises a future priced round, your investment turns into equity then. Investing involves risk.
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